Interactive Generation of Realistic Facial Wrinkles from Sketchy Drawings
نویسندگان
چکیده
Synthesizing facial wrinkles has been tackled either by a long process of manual sculpting on 3D models, or using automatic methods that do not allow for user interaction or artistic expression. In this paper, we propose a method that accepts interactive sketchy drawings depicting wrinkle patterns, and synthesizes realistic looking wrinkles on faces. The method inherits the simplicity of sketching, making it possible for artists as well as novice users to generate realistic facial detail very efficiently, allowing fast preview for physical makeup, or aging simulations for fun and professional applications. All strokes are used to infer the wrinkles, retaining the expressiveness of the sketches and realism of the final result at the same time. This is achieved by designing novel multi-scale statistics tailored to the wrinkle geometry and coupled to the sketch interpretation method. The statistics capture the crosssectional profiles of wrinkles at different scales and parts of a face. The strokes are augmented with the statistics extracted from given example face models, and applied to an input face model interactively. The interface gives the user control over the shapes and scales of wrinkles via sketching while adding extra details required for realism automatically.
منابع مشابه
Effect of facial cues on identification
In this work we study factors that may influence the identification of single facial actions (e.g., frown or cheek raising), namely their intensity, dynamics and the application of wrinkles. Results of our evaluation study show that single facial actions are better identified when they are dynamic and with higher intensity. On the other hand, intense expressions of single facial actions are per...
متن کاملExtraction and Transfer of Facial Expression Wrinkles for Facial Performance Enhancement
Creating realistic models and animations of human faces with adequate level of detail is very challenging due to the high complexity of facial deformations and the sensitivity of the human visual system to human faces. One way to overcome this challenge is using face scans captured from real facial performances. However, capturing the required level of detail is only possible with high-end syst...
متن کاملGPU Simulation of Finite Element Facial Soft-Tissue Models
Physically-based animation techniques enable more realistic and accurate animation to be created. We present a GPU-based finite element (FE) simulation and interactive visualisation system for efficiently producing realisticlooking animations of facial movement, including expressive wrinkles. It is optimised for simulating multi-layered voxel-based models using the total Lagrangian explicit dyn...
متن کاملImpact of Expressive Wrinkles on Perception of a Virtual Character's Facial Expressions of Emotions
Facial animation has reached a high level of photorealism. Skin is rendered with grain and translucency, wrinkles are accurate and dynamic. These recent visual improvements are not fully tested for their contribution to the perceived expressiveness of virtual characters. This paper presents a perceptual study assessing the impact of different rendering modes of expressive wrinkles on users’ per...
متن کامل3D Modelling, Simulation and Prediction of Facial Wrinkles
The FA (facial ageing) process has been of a great interest to many researchers and some firms like airports and police departments, this is due to the fact that the face appearance changes as people age resulting in difficulties identifying certain individuals. In this paper, 2D wrinkle maps will be used in the design of a 3D system for the purpose of facial wrinkles simulation and prediction....
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Comput. Graph. Forum
دوره 34 شماره
صفحات -
تاریخ انتشار 2015